Sit-Back-Attack has been a work in progress for some time now and it's my great pleasure to make this blog. Here I will attempt to explain a little about the state of the game. General idea behind character build, how the map works and some customization options. Release date is still unknown but every day we get closer!
(Images are a work in progress and do not represent the final product)
With an auto-progression feature which plays its way through a progressively more difficult story without the need to interact much Sit-Back-Attack is perfect for the casual and rigorous gamer alike. There are a few functions that do require interaction, ultimate abilities from your companions, party builds and character upgrades. But by and large you can brew up a cup of whatever you like, put your feet up and sit back while the auto-attack features plays for you.
With the map system, you can pick from any previous missions and replay them at any time. Select the mug icon and visit the local inn to switch out party members, rest or just have a drink. If you're looking for more excitement adjust the map modifiers and replay from the very first map. Also as you clear content you will collect maps and unlock secret missions.
(Images are a work in progress and do not represent the final product)
The amount of customization Sit-Back-Attack offers is vast! Pick from a myriad of sub jobs, each offering a unique playstyle for any class of your choosing. Allocate all your stats in intelligence with your paladin and make yourself a divine mage. Stack up vitality on your mage and make yourself a stalwart spell-weaver. The possibilities are limitless! Okay, there are limits but the choices are many, making the end build of each class uniquely yours.
(Images are a work in progress and do not represent the final product)
The UI is clean and easy to understand with clear minimal tooltips to keep you well informed while not cluttering the screen. It also tracks each class' stats for more immersion. Play through a map with a set of class' and stat allocation, then reset, try another, see if you can't beat your old times and find the strongest combination for clearing tougher content. Or post on a forum and have some friendly competition with an online community.
I hope you enjoyed this little sneak peak into Sit-Back-Attack, DPSII first idle RPG. We're very excited to be working on this project and we hope you're excited to play it. Keep in touch at https://dpsii.com for more information about game updates and release dates!
Comments